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mbarwind.arw high disk usage while playing GOW Ragnarok


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As the title says, after approximately 1-2 hours of playing "God of War: Ragnarok", I notice heavy slowdowns caused by Malwarebytes heavily reading/writing to mbarwind.arw.
After the issue starts, my options seem to either reboot or completely close Malwarebytes to get the system back to normal.

I am a hard-core gamer, and no other games (so far) seem to trigger this issue; my guess it that it would involve something related to the PSN SDK.
I already added "programData\Sony Interactive Entertainment Inc\PSPC_SDK" and my GOW Install folder to the MalwareBytes Allow List as a test, but the issue persist.

I have these options turned ON:
- Real-time protection
- Web protection
- Malware and PUP protection
- Ransomware Protection
- Exploit Protection (and block potentially malicious email attachments)

Bruce Force and Tamper protection are OFF.

Malwarebytes is Version 5.1.11.133

 

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12 minutes ago, David H. Lipman said:

Have you tried putting the game's folder (where the game executes from) in the Allow List ?

I did, that's what I meant when I said I added "my GOW Install folder to the MalwareBytes Allow List"

in my case, it would be:
G:\Games\SteamLibrary\steamapps\common\God of War Ragnarok

I also tried added the PSN folder:
C:\ProgramData\Sony Interactive Entertainment Inc\PSPC_SDK

Neither worked, as MalwareBytes still goes haywire after a couple of hours of gameplay.

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Ok, I am still having the issue, but here are a few updates

I used the "Malwarebytes Support Tool" to "clean/uninstall" Malwarebytes, rebooted then reinstalled.
I then went ahead and unchecked "Register Malwarebytes with Windows Security center" (I havent have any issues running both), and added the following to the exclusion list:

  • G:\Games\SteamLibrary\steamapps\common\God of War Ragnarok\GoWR.exe (as suggested by Porthos)
  • C:\ProgramData\Sony Interactive Entertainment Inc\PSPC_SDK
  • C:\Users\MyUsername\AppData\LocalLow\NVIDIA\PerDriverVersion\DXCache (Nvidia shaders cache)

I started playing God of War Ragnarok, and it took about 40 mins for mbarwind.arw to heavily writing to disk.

21 hours ago, Porthos said:

Do you also see web blocks when playing the game?

then closed the game and  checked the "Detection history" as in blank, nothing detected.
then decided to try shutting down Malwarebyte's protection one at a time (instead of quitting all together),

  • Web Protection
  • Malware
  • Ransomware

I did one at a time, and waited about 30 secs in between as a test, and once I turned OFF Ransomware protection, disk usage started going down.
it would seem that Ransomware protection is not playing nice with something the game (or the PSN SDK) are doing.

For now, I will go ahead and add GoWR.exe as an exclusion to Defender as well; While I dont see a reason to do it (since this is a Malwarebytes issue), but I might as well test it for the next time.

is there a way to further troubleshoot to see what is triggering the disk writes to mbarwind.arw ?

 

resource.png

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2 hours ago, cyberblood said:

and once I turned OFF Ransomware protection, disk usage started going down.
it would seem that Ransomware protection is not playing nice with something the game (or the PSN SDK) are doing.

That is what I was going to ask you to do next, and that is what I figured was going to happen.

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Yup, can confirm that "Ransomware protection" is the issue.
I had GoWR.exe added to Defenders exclusions then started playing again, once I noticed the slowdowns (after about 40 mins) and confirmed it was mbarwind.arw acting up, I alt-tabbed (leaving the game open) and turned off Ransomware protection, then everything went back to normal.

This seems to be the only game (so far) that triggers this issue for me, so it not terrible, but, should I be emailing/opening a ticket somewhere (besides this post) so Malwarebytes takes a look at this issue?

I also made a Reddit post about the issue, and two other users seem to have the same issue with "Apex Legends"; I have not played that in a long time, so I have not been able to confirm if it also affects me. Link below for reference.
https://www.reddit.com/r/Malwarebytes/comments/1fpeq6n/mbarwindarw_high_disk_usage_while_playing_gow/

 

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11 minutes ago, cyberblood said:

This seems to be the only game (so far) that triggers this issue for me, so it not terrible, but, should I be emailing/opening a ticket somewhere (besides this post) so Malwarebytes takes a look at this issue?

No, it's not needed. This is fine.

 

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Hello @cyberblood

Please follow the directions to enable "Event log data" in the General Settings

https://support.malwarebytes.com/hc/en-us/articles/22807114153235-Manage-Desktop-Security-settings-on-Windows-devices

 

Then restart the computer. Wait a few minutes to allow the system to load everything.

Then try to replicate the issue. Once you're able to replicate the issue, then run our MBST Support Tool and gather a new set of logs to review.

 

Thank you

 

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Thank you for the log @cyberblood

I was unable to locate a specific reason in the log to account for the issue.

 

Please download Microsoft Process Monitor from the following link.
https://technet.microsoft.com/en-us/Library/bb896645.aspx

 

Try to guess about how long you can run the game before you'll notice an issue and try to run this Process Monitor before then (it makes huge logs so don't want to run forever)

Then when you believe the issue has happened, stop the monitoring and save the log to .PML format.

Then zip the file and see if  you can send via Wetransfer - get the LINK and send to me in a Private Message.

 

 

 

 

 

 

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Edited by AdvancedSetup
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Thank you very much. I'll send this in to the internal team for review

However, please note the following

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Important Notice: Support Times Delayed Due to Hurricane Helene

https://support.malwarebytes.com/hc/en-us/articles/33844486966163-Important-Notice-Support-Times-Delayed-Due-to-Hurricane-Helene

 

Depending on how things go it could be a week before most of the team is fully back to work again

 

 

 

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