Jump to content

[Game] [MachineLearning] Highway Blossoms


Recommended Posts

The game Highway Blossoms just received an update and I'm fairly certain that it is being flagged as a false positive by your 0-day Machine Learning Algorithm. In fact, it is returning Anomalous.100%, which is crazy high if this is actually a FP. Anyways, I attached the offending .exe in the zip as well as the MBAMSERVICE log and the scan results log. 

HighwayBlossoms.7z

MBAMSERVICE.LOG

scan_log.txt

Edited by CriticalComposer
Link to post
Share on other sites

Hello,

This is detected by our MachineLearning engine, which helps to protect even better against 0day threats. Unfortunately, as this is a heuristic engine, it's possible False Positives happen. Thanks for reporting these, as this helps to finetune the engine, so these won't be detected in the future anymore.

This should be fixed by now. Please give it some time (max 10 minutes) in order to have it populate, so detection won't happen anymore.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

Back to top
×
×
  • Create New...

Important Information

This site uses cookies - We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.