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GameMaker Studio Compiler False Positive


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Malwarebytes has started flagging the compiler part of the GameMaker Studio 1.4 game engine as Ransomware, removing it to quarantine. The program is definitely not ransomware and the quarantining of the EXE is causing lost work. I have attached the MBAMSERVICE.LOG log file to this post, and the quarantine log shows:

-Log Details-
Protection Event Date: 4/9/17
Protection Event Time: 7:46 PM
Administrator: Yes

-Software Information-
Components Version: 1.0.96
Update Package Version: 1.0.1693
License: Premium

-System Information-
OS: Windows 10
CPU: x64
File System: NTFS
User: System

-Ransomware Details-
File: 1
Malware.Ransom.Agent.Generic, C:\Users\********\AppData\Roaming\GameMaker-Studio-Dev\5piceIDE.exe, Quarantined, [0], [-1],0.0.0



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  • Staff


This was indeed a false positive based upon generic detections and has been fixed already. 

As an additional note, I suggest you add AppData\Roaming\GameMaker-Studio-Dev\5piceIDE.exe to your Malwarebytes exclusions as well - where you can select this for the Antiransomware component seperately.

Thanks for reporting!

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